Genre
Shooter games made with AI
From holding off waves to team deathmatch: shooters made with AI, to play in your browser.
- SaltlineCut three uplink relays in a rain-soaked container port in a first-person shooter whose models, textures and sounds are all made in code.

- Doodle DistrictA first-person wave survival shooter drawn in blue pen on lined notebook paper, with guns, a katana and a grappling hook.

- Super Smash RoyaleA fan-made battle royale where you pick one of 90 Nintendo and Pokémon fighters, grab guns and outlast the rest as the storm closes in.

- SOL: The Last ImperiumFight through a sci-fi war as an imperial soldier: fast gunplay, grenades and melee, vehicles, and giant bosses from walkers to a Leviathan.

- Astral WarA fan-made World War II shooter modeled on Call of Duty, with free-for-all and team deathmatch against bots or in online lobbies.

- CORDON 9Hold a rain-soaked city checkpoint against endless waves of the dead in a first-person shooter whose every model, texture and sound is made in code.

- ECHO NOEIN: 残響戦線Pilot a mech through waves of rogue machines, collect echo shards and build an arsenal of weapons and modules to survive a 15-minute sortie.

- Operation IronholdA one-map shooter where you clear 10 hostiles from a container yard in three minutes with a rifle, shotgun, pistol and sniper.

- Modern ClaudefareA fan-made browser shooter on remakes of four Call of Duty maps, with free-for-all and team deathmatch against bots or in online lobbies.

- Siege WingFly one attack helicopter against a medieval army dug in on a ridge, dodging ballistae and trebuchets to take the castle before sundown.

- SUBLEVEL 07Survive three waves of hovering sentries in a flooded underground substation, with a red-dot carbine, wet-floor reflections and synthesized sound.

- BLACKWATER — Silent HarborA single-player tactical shooter in a rain-soaked freight terminal at night: clear nine hostiles from cover, then reach the extraction beacon.

- Gilt & GutterDuel a bot in a gilded arena where shots are gold or teal: the color that matches your coat charges your gun, the other one hurts.

- Double FeatureA 1930s cartoon run-and-gun starring Kernel, a popcorn hero, with boss fights presented as films at an old movie palace.

- Gogh StrikeA painterly team shooter where you pick a Post-Impressionist painter and fight a bot crew through a town made from Van Gogh's paintings.

- Air StriderSwitch between jet, hovering Strider and ground mech to fight across air and ground layers, with cockpit banter and a survival mode.

- Harbor SkirmishA first-person wave shooter on a toy-like harbor island, where you fight off a rabbit invasion with ink weapons and a grappling hook.

- FOGLINEA bodycam-style horde shooter where you hold a rain-soaked trench line against waves of attackers coming out of the fog.

- Dyson DefenderA neon space shooter where you fly a fighter around a Dyson sphere and shoot down the alien ships attacking it.

- DOOMscrollA top-down monster shooter you play only by scrolling, moving down a skull-lined corridor while your gun fires on its own.

- Hold the Bridge (Demo)Slide a squad across three lanes to shoot upgrade barrels, recruit soldiers and keep a zombie horde off the bridge.

- Agentic Wars: ConquestA conquest shooter where four parody AI-lab factions fight over capture points, 4v4 up to 12v12, against bots in your browser or online in a beta.

- Operation ElsewhereHold a white concrete room against endless waves of blocky enemies, alone with a bot partner or with a friend on one keyboard.

- SidewinderA vertical-scrolling shooter from 1987, brought to the browser by one of its original creators, with remastered art you can switch off.

- Riposte: FrontlineA first-person shooter in the browser with team deathmatch against bots, private lobbies with friends and public online matches.

- VECTORCLADPilot a 40-foot mech through a destructible city and fight spider-frames that you summon yourself, in a tech demo of a bigger game.

- Neon SiegeA neon arena shooter where you dash, shield and shoot through waves of robots and pick up heavier guns, with a boss on every fifth wave.
