
You deploy as an imperial soldier, with a squad that talks over the radio, and fight across large battlefields on foot and in vehicles. The post drew more than a thousand replies, and the creator says a large game company has offered to help release it. The browser version is an early test build hosted on Tesana.
How the creator made it
The creator says they made the first Three.js build in 24 hours, with AI used for the game, art, sound and animation. They generated characters, vehicles and monuments in Tripo and had Claude Opus 5.5 refine the models in Blender. For a later soldier and hoverbike, they started with front-view concept art, then used Tripo for the separate model parts and Fable 5.2 with Blender to bring them into the game. The creator says they spent under an hour on that later pass without modeling or keyframing by hand.
From their post on X ↗ and another post on X ↗.
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The game belongs to @Rubzem. Preview recorded by us. Made this game? Here's how we list it.