
Your squad shoots straight ahead while you decide where to stand. Move left for upgrade barrels, stay in the middle to thin the horde, or risk a giant on the right for a choice of rewards. The six-level demo starts with a large download, and its Low graphics setting helps on slower devices.
How the creator made it
The creator wanted to build the lane-defence game shown in ads that led to a different game. They used Claude Code to brainstorm, build and fix their version, then capped the fire-rate upgrades after stacking them made the squad too strong. The credits say the characters began as AI-generated designs, went through TRELLIS for 3D models and use Mixamo animation.
From their post on Reddit ↗ and a page on itch.io ↗.
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The game belongs to @Legpain. Preview recorded by us. Made this game? Here's how we list it.