
You play Kernel, a popcorn hero, in a cartoon run-and-gun dressed up as a night at a 1930s movie palace. The first reel, based on A Trip to the Moon, has Kernel flying a capsule and shooting popcorn at a grinning Moon. The second, It Came From Planet Zog, is fought on foot. You can shoot, dash and parry pink objects to charge an EX shot, and a short rehearsal stage teaches each move first. The Matinee showing is gentler and the Premiere is harder, and both work on phones and computers.
How the creator made it
The creator dictated a brief that used Cuphead as a visual reference and asked Claude Opus 5.5 to pick films for the levels to pay homage to. They gave Claude freedom over the visuals and sound, and its agents built both levels in parallel. The creator says the build took 19 hours and used 35 agents, ending in a single HTML file with the artwork drawn in code.
From their post on X ↗ and 4 other posts on X (1 ↗ 2 ↗ 3 ↗ 4 ↗).
The prompt
Make a Cuphead inspired game that uses film styles from various eras or ages and Uh, when I say Cuphead, I mean like that visual style. Your focus is very much on the visuals for this here. As well as the fun gameplay. Make one or two actually, make two full complete levels. Actually, let's start with one. Just make one full complete level here. That transitions, but ah, no, we need two. So yeah, make two full complete levels here. And consider this an homage to particular films. of those eras that you choose as well. This is not meant to be informational. It is meant to be fun and extremely polished visually. You have full creative freedom on this, but keep in mind that this is going to go on Twitter. So I want you to consider the angles first and make sure that you have all the tools that you need for this. Uh, you're going to make this into an artifact as well. And I want you to Live up to the challenge.More like this
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The game and its prompt belong to @SestinaTW. Characters and brands it borrows belong to their owners. Image captured by us. Made this game? Here's how we list it.