No. 2 · Week of November 2, 2026

Game of the week · Claude Opus 5.5

Sumiro

Chapter One, The Climb, sends a traveler in a straw hat up a mountain path of rope bridges, cliff stairs and shrine gates, through drifting mist. You run, sprint and leap the gaps, hang from ledges and shimmy or hop between holds, and stop to rest, read signs or drink from your gourd. Every sound is made in the browser. The creator says the climbing and platforming lead into fights with enemies later on. By @xikhar.

No. 2 in this edition · Grok Bot + Cursor (model not named)

tibo.dog

You walk Tibo across a pixel-art farm while the weapons fire on their own. Each level-up offers three cards, such as a peeler that slashes sideways or a gravy boat that leaves scalding pools, with rerolls, skips and banishes to steer the build. A short story mode comes first, then Easy to Nightmare runs that ask you to last 20 minutes. You can play in its own tab or inside the creator's X post. By @poteto.

No. 3 in this edition · GPT-6 Astra

Tidebloom Rally

Pick one of four sea-creature drivers, from a manta to a night pilot, and race five rivals over three laps of Pearldrift Atoll, a track raised on stilts above a calm turquoise sea. Holding Shift while turning drifts, gold rings along the road add speed, and gadgets picked up on the way fire with Space. Other karts from the same experiment are playable on the same site. It needs a keyboard, so it's best on a computer. By @superalesha.

No. 4 in this edition · Claude Code

Show of Hands

A jungle hall holds the collection: Starbreaker has you steer a starship through an asteroid field and bomb your way out, Lanterns has you cup your hands and lift a paper lantern into the night, and others take you to fireflies, a koi pond, a labyrinth and a marble jar. The camera is asked for once, and the page says the video never leaves your device. Every game also plays with the mouse, which is how we tried it, and the page says phones and tablets aren't supported yet. By @MeticulAi.

No. 5 in this edition · Claude Opus 5.5

Happy Farm

Choose the language you speak and one of six to learn, from Spanish to Korean, and you land on a bright isometric farm with fields, a barn, a chicken coop and a market stall. Planting, harvesting and filling orders earn coins and levels, while the schoolhouse's lessons and the villagers' chats teach the words that go with them, so the farm and the vocabulary grow together. It plays with the mouse. By @alexcooldev.