
You walk Tibo across a pixel-art farm while the weapons fire on their own. Each level-up offers three cards, such as a peeler that slashes sideways or a gravy boat that leaves scalding pools, with rerolls, skips and banishes to steer the build. A short story mode comes first, then Easy to Nightmare runs that ask you to last 20 minutes. You can play in its own tab or inside the creator's X post.
How the creator made it
The creator says they built the game with Grok Bot and Cursor over four days and merged about 1,150 pull requests. When they found a code problem, they asked the bot to add a lint rule to catch it, and they used TLA+ to find bugs in the game's story and other state machines. They used bots to play the game in the background and tune each difficulty to a target survival rate. The sprites are drawn in code with a shared palette, and the browser synthesizes the music and effects as you play. To get the Game Boy sound and seamless transitions they wanted, the creator had Grok restate the idea in its own words before they continued.
From their post on X ↗ and 3 other posts on X (1 ↗ 2 ↗ 3 ↗).
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The game belongs to @poteto. Preview recorded by us. Made this game? Here's how we list it.