
Every wheel digs ruts into sand, snow and mud that stay there for the next lap, so the racing line changes as the race goes on. There are race tracks against up to nine AI rivals, two demolition-derby arenas, sixteen vehicles unlocked with medals, ghost runs, online leaderboards, two-player split screen and a track editor. It needs a browser with WebGPU, such as desktop Chrome.
How the creator made it
The creator had Claude Code try several game ideas while they were home with the flu, then kept working on the off-road racer. They used Opus for major design work, Sonnet for the rest of the code and Three.js with WebGPU compute shaders for the deforming terrain. They had the agent make a vehicle concept for approval before spending Meshy credits on the 3D model, then tune it and render its garage art. They used Suno for music and ElevenLabs for the rival drivers' voices.
From another post on Reddit ↗.
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The game belongs to @Slipfacegame. Preview recorded by us. Made this game? Here's how we list it.