Finding IdlePeep: Tables by the River by @RedKard76
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Strategy, Exploration · Claude Code

Finding IdlePeep: Tables by the River

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Tables by the River is a companion game to the novel Finding IdlePeep. You walk a foggy lane of thatched houses down to the river, sit at a stone wall and play Tables against Quinn at a gentle, fair or sharp level, with spoken lines and short video cutaways. Loading and the walk to the table take about a minute, and the site around the game is the novel's, with the book and a shop.

How the creator made it

The creator gave Claude their novel manuscript and used Claude’s image and voice prompts to bring the village and characters to life. They generated the stills in ChatGPT, made short clips in Seedance and cast the voices in ElevenLabs. Claude used Meshy to turn approved images into buildings and props, following a sketch the creator had made of the hamlet. The creator says it took about three days to get to a playable build, with Claude Code working from a plan and stopping at checkpoints for feedback. They reused the rules engine from Watchfire Games’ Golden Point Backgammon, which they had previously built with Claude.

From their post on Reddit ↗, 2 other posts on Reddit (1 ↗ 2 ↗) and a page on idlepeep.com ↗.

The game belongs to @RedKard76. Preview recorded by us. Made this game? Here's how we list it.