DragonScape Idle by @SushiMasterPro
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RPG, Simulation · Claude Code

DragonScape Idle

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Opens dragonscapeidle.com in a new tab

Works on phones and computers

You wash up on a tutorial island with a small net, then pick a skill such as fishing, woodcutting or mining and let your hero work it, even with the tab closed, while a chain of quests opens up cooking, combat, crafting and more. Skill gloves, supplies and tools come from an in-game shop, and gems can also be bought. It's an open beta: every hero starts fresh at the global launch on 30 January 2027. The creator reported around 500 daily players when they shared the build on Reddit.

How the creator made it

The creator says the RPG grew from a prompt for a fishing game and that they spent more than 1,000 hours on it. They use Claude Code to help write the code and the OpenAI API to generate art, while they design the progression, quests and balance. They say player feedback led to many of the changes, and they use Claude to track down bugs in player reports.

From their post on Reddit ↗, 2 other posts on Reddit (1 ↗ 2 ↗) and a page on itch.io ↗.

The game belongs to @SushiMasterPro. Preview recorded by us. Made this game? Here's how we list it.