
You pick one of five classes, from a Mage with fireballs and frost novas to a Necromancer with skeleton archers, and the hero fights by itself while you choose where it goes. Clearing a place reveals the paths beyond it, and a route lets the hero walk on alone. The creator says gear drops are rare, so most progress comes from crafting with the reagents you collect, alongside ranked passive paths, a village and a rift. It is laid out like a phone app, and the game says combat goes on even while it is closed.
How the creator made it
The creator says they spent three years on the original idle RPG after starting it in 2016. They later had Claude rebuild it from scratch with revised design ideas.
From another post on Reddit ↗.
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The game belongs to @PulIthEld. Preview recorded by us. Made this game? Here's how we list it.