Neon Zenith by @Billpwchan

Flight, Exploration, Racing · Claude Opus 5.5

Neon Zenith

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Opens zenith.billpwchan.art in a new tab

Works on phones and computers

You start on the wet street of the Temple Street night market, then lift your hover car off the road and fly up between tenements, neon signs and lanes of air traffic while a controller voice clears you into the sky lanes. Free Ride lets you roam the city with a map and waypoints, the Runs menu holds four time trials with medals, and 31 data shards are hidden around the city. The first load is large and spends a while compiling shaders before the title screen appears. Works on phones and computers.

How the creator made it

The creator wrote the briefs and sent back screenshots that looked fake while Claude Code with Opus 5.5 wrote the Three.js game. They built the Temple Street market in Blender and baked its lighting into textures, while the rest of the city is laid out from a seed. The creator says one random shuffle made tower tops change on reload even with the same seed. The project notes describe giving each building its own random stream.

From their post on X ↗, 2 other posts on X (1 ↗ 2 ↗) and a page on GitHub ↗.

The game belongs to @Billpwchan. Characters and brands it borrows belong to their owners. Image captured by us. Made this game? Here's how we list it.