The Way of the Samurai by @knightama
Recorded by us · preview

Action, Adventure · Claude Opus 5.5

The Way of the Samurai

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Best on a computer

You play a ronin in Japan in 1600, just after a great war, cutting through waves of bandits on a rain-soaked, flooded road in Chapter I, The Flooded Field. Fights mix light and heavy cuts into combos, with rolls, timed parries, a guard that strains under pressure, kunai throws and finishing moves, and the game offers Stone, Water and Wind stances. Scroll cards in Japanese and English tell the story between fights. Best on a computer with a keyboard and mouse or a gamepad.

How the creator made it

The creator started with a Seedance 2 video imagining a samurai game. They say they gave Claude Opus 5.5 only that video as a reference and got a playable build in under an hour. They say they spent another 12 hours refining the gameplay and visuals with GPT-6 Astra. The game credits list Three.js and Blender and say the creator supplied the ronin model from Meshy.

From their post on X ↗, another post on X ↗ and a page on the-way-of-the-samurai-bay.vercel.app ↗.

The game belongs to @knightama. Preview recorded by us. Made this game? Here's how we list it.