
Follow the snowy path to a fight outside a mountain temple. Chain sword strikes, block to create an opening and dodge when enemies commit to an attack. The demo is in Chinese and covers one area, a group encounter and a boss.
How the creator made it
The creator gave Fable 5.2 a Chinese fantasy theme and says the game took one afternoon of repeated revisions. They describe starting with concept art in Jimeng and turning it into rigged 3D models with Tripo, with the AI writing the asset prompts. The creator turned the process into a reusable skill and describes how it checks gameplay with screenshots and packages the game into a single HTML file.
From their post on X ↗ and a page on GitHub ↗.
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The game belongs to @op7418. Preview recorded by us. Made this game? Here's how we list it.