Starry Nightrider by @ebbyamir
Recorded by us · preview

Exploration, Sandbox · Claude Fable 5.2

Starry Nightrider

Leading Edition No. 3 so far

▶ Play now

Opens starrynightrider.com in a new tab

Works on phones and computers

You ride a bicycle through the village of The Starry Night, rebuilt in 3D with every roof, cobble and cypress painted in thick brushstrokes. Glowing orbs are scattered through the streets, and the aim is to carry as many as you can into the steeple, with leaps, flips and, once you find the knack, flight along the way. The world is shared: other players' riders turn up beside you and can knock your orbs loose, and scores go on a public leaderboard. Theater mode hides everything but the ride for anyone who would rather just look around.

How the creator made it

Ebby Amir made the game with Claude Fable 5.2 and says it took “6-8 hours while working on other things”. They answered yes when asked whether the music was generated too. After launch they kept answering requests in the replies, adding a walk mode with parkour, a theater mode for riding without distractions, and controller support.

Time
In the creator’s words: “6-8 hours while working on other things”. ↗
Art
The look starts from Van Gogh’s The Starry Night, and the creator says it was “Inspired by @hi_personality ’s trippy videos and @maxkrieger 's living town”. ↗
Sound and music
Asked “Music also generated?”, the creator answered “Yes”. ↗

From their post on X ↗ and 6 other posts on X (1 ↗ 2 ↗ 3 ↗ 4 ↗ 5 ↗ 6 ↗).

The game belongs to @ebbyamir. Preview recorded by us. Made this game? Here's how we list it.