
You lead the army of KANA, a white rabbit general, through eight gates toward the Wei headquarters, and each stage gives you a different historical siege engine, from a repeating crossbow to a traction catapult, a battering ram and a scaling ladder. Aiming is a drag-and-release along a dotted arc, and a well-placed volley can topple a whole watchtower. Defenders answer with mounted crossbows, dropped millstones and rocks, and the creator says the rival general Xiahou Dun joins from the sixth stage. The game sits in the battlefield section of a Japanese-language promo site, and each stage card adds a short historical note. Works on phones and computers.
How the creator made it
The creator says Claude Opus 5.5 made the website and the Three.js siege game in two hours, then deployed it and recorded and edited the intro. They credit Seedance 2.5, MiniMax H3 and CapCut for the video. The creator says they spent more time adjusting weapon behavior, enemy responses and stage balance than writing code.
From their post on X ↗ and 2 other posts on X (1 ↗ 2 ↗).
More like this
- Pocket SalvageDrive a swinging scrapyard crane, swap between a magnet and a claw, and sort steel, copper and rubber into bins before the clock runs out.

- TennisA plain game of bat-and-ball tennis on an old black-and-white screen, until a few hits in it stops being plain at all.

- Fighting-OpusA 2D wuxia fighting game, called Lantern Gate in the game, that the creators say Claude Opus 5.5 built in one go.

The game belongs to @KanaWorks_AI. Preview recorded by us. Made this game? Here's how we list it.