Rose & Blade by @danielv8698
Recorded by us · preview

Action, Simulation · Claude Opus 5.5

Rose & Blade

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Best on a computer

You fight as a knight on a torchlit tournament ground in the Wars of the Roses, walking with WASD and swinging your sword by holding a mouse button and dragging, while bars for blood and stamina show how you are holding up. Solo play offers Endless waves or a seven-bout Tournament with a single life, in three phases called The Opening, The Proving and The Final, and rising in rank unlocks weapons such as the saber, war hammer, longsword and poleaxe. Co-op for two to four players and online fights for up to 16 sit on the same menu. The knights move as active ragdolls. Best on a computer: it needs a keyboard and mouse, and it captures the mouse during a fight.

How the creator made it

The creator directed, designed and tested the game while Claude Code with Opus 5.5 wrote nearly all the code. They used ChatGPT to make concept art, ElevenLabs for speech and ComfyUI for music. They used the NET protocol to let players' browsers connect directly for multiplayer, with an anchor to find other players.

From a post on X ↗, their page on GitHub ↗ and a page on itch.io ↗.

The game belongs to @danielv8698. Preview recorded by us. Made this game? Here's how we list it.