
You are the new doorman at The Corner Pub, and the boss wants the room cleared at closing time. A tutorial starts you on Gary, a regular asleep at the bar, and walks you through grabbing him, holding to swing him around and letting go to throw him out the door. A job board then offers more shifts, such as Two's Company at The Snug and Rough Crowd at The Crossroads, with pay, medals and a bill for anything you break. Works on phones and computers.
How the creator made it
The creator used Claude Sonnet 5.5 to build Closing Time, starting with GPT Images 2.5 mockups and a gray-box prototype to test the main mechanic. They worked on assets in parallel and credit Tripo, Blender and ElevenLabs alongside the coding work. They built the browser game with Rust, WebAssembly and WebGPU. After launch, they used Sonnet 5.5 to add character customization, an apartment to furnish, more patrons and more levels.
From their post on X ↗ and 3 other posts on X (1 ↗ 2 ↗ 3 ↗).
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The game belongs to @chongdashu. Preview recorded by us. Made this game? Here's how we list it.