
You settle a hex island against computer players: roll for resources, trade them, and spend them on roads, houses and towns. The bots play their turns quickly and sensibly, so a solo game moves along. It has its own phone layout, and online rooms for playing with friends are optional.
How the creator made it
The creator says they made the game in two weeks with Claude Opus 5.5 and that the model appears to have built the 3D pieces in TypeScript. The project documents how the game’s expansion rules are separated into modules and how its tests check the rules, bots, replays and combinations of expansions.
From their post on Reddit ↗ and 2 pages on GitHub (1 ↗ 2 ↗).
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The game belongs to @KhoslasBiggestOpp. Preview recorded by us. Made this game? Here's how we list it.