
You pick one of five riders, a penguin and a crocodile among them, and race two laps around Lighthouse Reef against the other four, steering through buoy gates over big rolling waves. Space hops you off a swell for a trick, a clean landing on the back of a wave fills the surge meter that Shift burns for speed, and a flat landing costs you speed with a “Bellyflop”. The game is also out on Steam. Works on phones and computers.
How the creator made it
The creator used Bitmagic with Claude Opus 5.5 to build Squall Riders. The developers' Steam disclosure says they used generative AI for sky panoramas, some models and textures, the music and effects, and the store art.
From their post on X ↗ and a page on store.steampowered.com ↗.
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The game belongs to @jani_penttinen. Preview recorded by us. Made this game? Here's how we list it.