
You inherit a tea stall and prepare drinks by choosing pearls, tea, milk or fruit, ice and sweetness before shaking and serving them. The first shift teaches each step, then customer patience turns the rush into a gentle juggling act. After closing, a regular asks for a drink that shapes the conversation; the recipe notebook offers clues. Evenings let you decorate, buy upgrades with earned coins and set prices, while the story follows the people who return to the street.
How the creator made it
The creator started with a brief for a boba café game for their daughter and asked Claude to question them about the design, giving art and writing priority. They say Claude produced a design system, all the code and a game bible with about 12,000 words of script. Through OpenRouter, Claude directed GPT-5.4 Image 2 for backgrounds and characters, Gemini 3 Pro Image for ingredient icons, and Lyria 3 Pro for music. The creator reports spending about $15.
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The game belongs to @earofgeorge. Preview recorded by us. Made this game? Here's how we list it.