A Game About Capybaras Delivering Food by @leocooout
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Cozy, Open world · Claude Code

A Game About Capybaras Delivering Food

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Best on a computer

You play a capybara courier on a scooter, accepting orders in the CapyFood app on your in-game phone, picking up items at the market and carrying them across a city of towers, hill roads and beaches watched over by a capybara Christ the Redeemer. Items in your delivery box can fall out if you ride roughly, and you can drift, pull wheelies and honk on the way. Play Offline keeps the city to yourself, Play Online shares it with other players, and the current version wears a Halloween theme. It won Vibe Jam 2026. Best on a computer: it needs a keyboard and mouse.

How the creator made it

The creator says they made the jam version in about 15 days, with Claude Code writing the Three.js game and the creator planning, testing and tuning each change. They opened fresh sessions for features and kept a longer session for bugs that needed more context. They used GPT Image 2 and Grok for textures and illustrations, Tripo3D for models, and Suno and ElevenLabs for music and sound effects. When the generated city came back as one piece with too little detail, they had Claude build a terrain and road editor and used it to lay out the map by hand. They also placed the cameras for the intro using a cutscene editor that Claude built.

From 2 other posts on X (1 ↗ 2 ↗), their post on X ↗ and a page on leocoout.medium.com ↗.

The game belongs to @leocooout. Preview recorded by us. Made this game? Here's how we list it.